[Video] Boss Strategies (Gameplay)
Fri Sep 08, 2017 12:01 am
The Original Link: http://pocket-knights-2.wikia.com/wiki/BOSS
KEY Points when challenging the Bosses:
1) If your tank hero can’t sustain the Boss's normal attack, better to increase your main heroes’ power first.
2) Most major skills may give a warning before being launched, with a red range indicates its effect area. You need to interrupt it or move out of the red range to avoid the damage.
3) Some skills have no warning but also very deadly. However if you are familiar with the Boss skill mechanism, you can observe the Boss action and anticipate it, and then interrupt it or avoid it. That’s the key to defeat the Boss.
Skill | Name | Effect |
Demon Invasion | Switch to melee mode, dealing physical damage 7 times to enemies nearby. The melee mode lasts for 30 seconds and Rage can't be gathered during this period. | |
Royal Banquet | Summons a blood pool, heals allies near the pool, lasts for 5 seconds. | |
Troop Leader | Grants ATK bonus to allies nearby with HP leech effect (Each attack transfers damage into HP recovery) for 5 seconds. | |
Storm Eye | Grants DEF bonus to self when the blood pool exists. |
Major Skills:
Demon Invasion(Emit and withdraw 5 chain hooks, deals physical damage to the targets on the chain hook’s path. (With warning)
Flash Strike(Increases Attack and deal physical damage to enemies in a cone area in-front; grants defense bonus to self for 3 seconds. (No warning))
Walk-through:
Interrupt warning skill (Demon Invasion), observe and interrupt AOE skill (Flash Strike).
1) The first warning skill (Demon Invasion) launches at 2:49 and then launches every 15-20 seconds, it needs to be interrupted.
2) Normally the AOE skill Flash Strike follows after the warning skill Demon Invasion, you need to interrupt when the Boss jumps up.
Team Members: two main members(Sun Wukong, Genghis Khan)
two supports(Stormstout, Sylvanus)
Re: [Video] Boss Strategies (Gameplay)
Sun Sep 10, 2017 10:48 pm
![]() | Boss | Type | Distance |
Gemini Woman | Physical Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Deals physical damage several times to the target in front. (With warning)
2) Keeps casting spells, summons black thunder to deal magic damage per second to target within range, also have chance to stun them. (With warning)
Re: [Video] Boss Strategies (Gameplay)
Mon Sep 11, 2017 8:15 pm
![]() | Boss | Type | Distance |
Gemini Man | Magic Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Summons a holy swirl to draw targets within range to the center and deals magic damage to them. (With warning)
2) Keeps casting spells, summons a holy meteor shower, deals magic damage per second to targets within a 10-meter radius. (With warning)
Re: [Video] Boss Strategies (Gameplay)
Tue Sep 12, 2017 7:11 pm
![]() | Boss | Type |
Dragon King | Physical Attack |
Major Skills suggest to interrupts or avoid:
1) Deals physical damage to targets in a cone range in front and knocking them back. (With warning)
2) Sprays poisonous fog ahead, deals magic damage to targets within range and poisoning them which deals damage per second for a period of time. (With warning)
3) Draws the target right ahead (180 degrees) close, deals physical damage and then knock the target into the air. (With warning)
Re: [Video] Boss Strategies (Gameplay)
Wed Sep 13, 2017 7:31 pm
![]() | Boss | Type | Distance |
Elf King | Magic Attack | Ranged |
Major Skills suggest to interrupts or avoid:
1) Deals magic damage to the target in front. (With warning)
2) Release an electric field, deals magic damage (Multiple times) to targets in front. (With warning)
3) Shoots an electric ball that will explode at the target position to cause magic damage, then deals extra magic damage per second to the targets within radius. (With warning)
Re: [Video] Boss Strategies (Gameplay)
Thu Sep 14, 2017 7:27 pm
![]() | Boss | Type | Distance |
Centaur | Physical Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Summon a troop of ghosts to charge forward, deals physical damage to targets on the way and stuns them. (With warning)
2) Deals physical damages within radius. (No warning)
3) Stamps the ground, deals physical damage to targets nearby, also deals extra magic damage per second to targets within radius for a period of time with leeching effect. (No warning)
Re: [Video] Boss Strategies (Gameplay)
Mon Sep 18, 2017 12:33 am
![]() | Boss | Type | Distance |
Lord of Cave | Physical Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Summon ground thorns, deals physical damage to targets in a straight line, knocking them into the air and stun them when they reached the ground. (With warning)
2) Sneaks under the ground and moves for a distance before coming out. Shoots spurs onto the ground while sneaking under (similar to shark fins on the sea), pushing targets on the way forward. Upon coming out of the ground, stuns and deals physical damage to target within a range. (With warning)
3) Summon bugs to circle around itself, deals magic damage to targets per second for a period of time with leeching effect. (No Warning)
Re: [Video] Boss Strategies (Gameplay)
Mon Sep 18, 2017 8:52 pm
![]() | Boss | Type | Distance |
T-2000 | Magic Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Sprays fire ahead, deals magic damage to targets within range. (With warning)
2) Flies ahead and bombs the ground, deals magic damage to targets on the way. (With warning)
3) Shoots out 7 lasers in a cone shape in front, deals magic damage to targets within range. (With warning)
Re: [Video] Boss Strategies (Gameplay)
Wed Sep 20, 2017 7:31 pm
![]() | Boss | Type | Distance |
Ice Naga | Magic Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Launch 3 Ice dragon cannon, freeze and deals magic damage to the targets. (With warning)
2) Summon Ice surrounded herself, deals magic damage to surrounding targets for a period of time and with chance to freeze them. (No warning)
3) Summon an ice shield fully covered herself, can’t move and recovers HP for a period of time. During the period, increase physical damage taken by 50% but decreases magic damage taken by 50%. (No warning)
Re: [Video] Boss Strategies (Gameplay)
Thu Sep 21, 2017 7:21 pm
![]() | Boss | Type | Distance |
Warden | Physical Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Emit and withdraw 5 chain hooks, deals physical damage to the targets on the chain hook’s path. (With warning)2) Summon a chain hook to lock surrounding targets and deals physical damage to them. (With warning)
3) Summon 4 chain hooks to circle around herself, deals physical damage per second to surrounding targets for a period of time. (No warning)
Re: [Video] Boss Strategies (Gameplay)
Sun Sep 24, 2017 10:35 pm
![]() | Boss | Type | Distance |
Skeletal King | Physical Attack | Melee |
Major Skills suggest to interrupts or avoid:
1) Charge straight forward, deals physical damage to any target on its road, then stomp and deals physical damage to surrounding targets. (With warning)
2) Smite the front ground, stuns and deals physical damage to the targets within the range.(With warning)
3) Push ahead and wave the Axe, Knock-back and deals physical damage to any target on its road. (No warning)
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